Hacker News

Ask HN: Is OpenClaw a groundbreaking feat, a highly useful product or both?

Hacker News - Sun, 02/15/2026 - 6:38pm

I am not trying to shit on it. I am just curious whether the code and approach itself was something a lot of people have previously tried and failed, like genome sequencing or the hypothetical Weissman score from HBO's Silicon Valley, or it is more of just a highly relevant product/utility that is not necessarily super complex, like Twitter when it came out or Vine, TikTok etc.

Comments URL: https://news.ycombinator.com/item?id=47028970

Points: 1

# Comments: 2

Categories: Hacker News

I don't think AGI is imminent

Hacker News - Sun, 02/15/2026 - 6:34pm
Categories: Hacker News

Show HN: GatewayStack – Deny-by-default security for OpenClaw tool calls

Hacker News - Sun, 02/15/2026 - 6:14pm

I installed OpenClaw and pointed it at a project directory. Within minutes it had read my .env file. I tried adding a permissions skill to lock things down. The agent ignored it. Skills are advisory; the LLM can skip the check or be convinced by a prompt injection to bypass it.

So I built a plugin that hooks into before_tool_call at the process level. Checks run on every tool call: identity mapping, deny-by-default scope, enforcement, rate limiting, injection detection, and audit logging. The agent doesn't get a choice — governance runs before the tool executes.

Zero dependencies beyond Node.js. Adds <1ms per call. Works out of the box with no config, or customize with a policy file.

Comments URL: https://news.ycombinator.com/item?id=47028748

Points: 1

# Comments: 0

Categories: Hacker News

Show HN: 1vsALL Season 3 – Memory game where you remember patterns, not colors

Hacker News - Sun, 02/15/2026 - 6:13pm

Season 3 of 1vsALL just launched with a fifth game mode: MEMORYSTORM.

It's Simon Says, but panels use geometric patterns (solid, hollow, grid, stripes, diamonds, dots) instead of colors. All monochrome. You can't shortcut it by remembering "the red one" — you have to remember shapes. Each panel also has a distinct audio pitch for multi-sensory memory.

Difficulty is layered: 4 of 6 panels are active initially. The 5th unlocks at round 8, the 6th at round 15. Speed only ramps after all 6 are in play. Early rounds build familiarity, late rounds destroy it.

Same rule as the other four games (typing, aim, rhythm, bullet-hell dodge): every player faces the exact same deterministic sequence (seeded PRNG). You race against the leader's ghost replay on the identical challenge. Leaderboards are pure skill.

Weekly season resets — Season 3 boards are empty across all five games. Free, no account, browser-based.

https://1vsall.voidmind.io

Comments URL: https://news.ycombinator.com/item?id=47028739

Points: 1

# Comments: 0

Categories: Hacker News

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