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Updated: 13 min 23 sec ago

Show HN: OctoGames – Free Browser Games Hub

Thu, 02/19/2026 - 6:00am

Hi HN,

I built OctoGames a free browser games hub where you can play instantly without installing anything. It’s aimed at people who want quick, casual games on desktop or mobile, without app stores or downloads.

What it does

- Hosts thousands of HTML5 browser games in one place - Works on desktop and mobile in the browser (plus an optional Android APK) - Lets you search, filter by genre, and sort (popularity, date added, A–Z) - Optional account to save favorites, track what you’ve played, and earn simple badges - News Hub with read/unread tracking for new games and updates - Light/dark theme toggle

Tech - React js - Firebase Auth + Firestore + Storage - Game catalog from external HTML5 providers - Some custom logic for game popularity, user stats, and featured content

Why I built it I like small web games and didn’t love bouncing between random portals full of popups and clutter. I wanted a single, clean place where you can open the site and be playing something in a few seconds, with the option to keep favorites if you care.

Looking for feedback on Onboarding: is it obvious what to click first? Game discovery: do search/filters/recommendations feel useful? Performance: does it load fast enough on your connection/device? Anything that feels sketchy, annoying, or broken

You can try it here: https://octogames.io

I’d appreciate any feedback, especially critical stuff (UX issues, performance problems, or architectural red flags).

Comments URL: https://news.ycombinator.com/item?id=47072472

Points: 1

# Comments: 0

Categories: Hacker News

Show HN: A physically-based GPU ray tracer written in Julia

Thu, 02/19/2026 - 5:55am

We ported pbrt-v4 to Julia and built it into a Makie backend. Any Makie plot can now be rendered with physically-based path tracing.

Julia compiles user-defined physics directly into GPU kernels, so anyone can extend the ray tracer with new materials and media - a black hole with gravitational lensing is ~200 lines of Julia.

Runs on AMD, NVIDIA, and CPU via KernelAbstractions.jl, with Metal coming soon.

Demo scenes: github.com/SimonDanisch/RayDemo

Comments URL: https://news.ycombinator.com/item?id=47072444

Points: 1

# Comments: 0

Categories: Hacker News

New inference engine faster than vLLM, SGLang, TRT-LLM

Thu, 02/19/2026 - 5:49am

Article URL: https://layerscale.ai/

Comments URL: https://news.ycombinator.com/item?id=47072411

Points: 1

# Comments: 0

Categories: Hacker News

Show HN: Fostrom, an IoT Cloud Platform built for developers

Thu, 02/19/2026 - 5:48am

Hey HN! Arjun and Sid here.

Fostrom is an IoT Cloud Platform designed for developers to make it really easy to get started and scale fleets. We have Device SDKs (in Python, JS, Elixir, more coming soon), Typed Schemas, Per-Device Mailboxes, Programmable Actions, 4 Global Regions for lower-latency connections, and much more.

We've built Fostrom to solve a real need we faced in our previous startup, building a fully automated indoor vertical farm. We were spending more time figuring out IoT infrastructure than writing automation logic. Fostrom is the platform we wished existed back then.

Over the last few years we've experimented with a lot of interesting tech and architectures. Here's some of what we use today: Elixir and DuckDB power our infra, Actions execute JS code in a WebAssembly sandbox, and Device SDKs are powered by a tiny Device Agent written in Rust that speaks our custom protocol, running in the background.

Our vision is to make a powerful IoT platform that enables you to build correct, secure, and reliable connected systems without dealing with any of the plumbing or infrastructure.

Next up, we're gonna launch our CLI, add automatic device monitoring to our Device SDKs, and improve the debugging experience. We have some pretty cool ideas to make Fostrom and the experience of developing connected systems better.

We also published our launch blog post which goes into more detail about our vision, what we've built, and our future plans: https://fostrom.io/blog/introducing-fostrom

Would love for you to try out Fostrom and give us your feedback and thoughts.

Comments URL: https://news.ycombinator.com/item?id=47072401

Points: 1

# Comments: 0

Categories: Hacker News

Show HN: Shipfast.so – Next.js boilerplate with auth, payments, email, database

Thu, 02/19/2026 - 5:41am

I kept losing the first few weeks of every project setting up the same things — Auth0, Stripe, Supabase, Resend. So I packaged it all into a production-ready Next.js boilerplate you can clone and start building on immediately. Stack: Next.js, TypeScript, Tailwind, shadcn/ui, Auth0, Stripe, Supabase, Resend. Includes SEO setup, a blog system (MDX), AI integration (AGENTS.md for Cursor/Copilot), and legal page templates. One-time payment, you own the code, unlimited projects. Would love feedback — especially if something is missing or the stack choices don't make sense to you.

Comments URL: https://news.ycombinator.com/item?id=47072359

Points: 2

# Comments: 0

Categories: Hacker News

Show HN: Local heatmap visualization for large codebases

Thu, 02/19/2026 - 5:36am

Article URL: https://codeheat.space

Comments URL: https://news.ycombinator.com/item?id=47072322

Points: 1

# Comments: 0

Categories: Hacker News

Lying

Thu, 02/19/2026 - 5:36am
Categories: Hacker News

Drizz.dev

Thu, 02/19/2026 - 5:05am

Comments URL: https://news.ycombinator.com/item?id=47072100

Points: 1

# Comments: 0

Categories: Hacker News

Drizz.dev

Thu, 02/19/2026 - 5:03am

Comments URL: https://news.ycombinator.com/item?id=47072087

Points: 1

# Comments: 0

Categories: Hacker News

Ask HN: Why Science and philosophy are together?

Thu, 02/19/2026 - 5:03am

Comments URL: https://news.ycombinator.com/item?id=47072076

Points: 1

# Comments: 0

Categories: Hacker News

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