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Updated: 23 min 35 sec ago

Show HN: OpenCovibe – a local-first desktop UI for Claude Code

Tue, 03/03/2026 - 9:14pm

Hi HN,

I built OpenCovibe, an open-source desktop app that wraps Claude Code with a local dashboard.

I made it because I wanted a better view of long coding sessions: what tools ran, what changed, and how to resume work without digging through terminal scrollback.

What it does: - Shows tool calls as structured cards (Read/Edit/Bash/Grep/etc.) - Keeps run history with replay, resume, and fork - Supports multiple API providers/endpoints - Tracks usage and basic session stats - Stores everything locally (~/.opencovibe), no cloud backend

Tech stack: Tauri + Rust + Svelte. License: Apache-2.0.

GitHub: https://github.com/AnyiWang/OpenCovibe

It’s still early and mainly tested on macOS. I’d really appreciate feedback on UX, reliability, and what feels missing for daily use.

Comments URL: https://news.ycombinator.com/item?id=47242137

Points: 1

# Comments: 0

Categories: Hacker News

Iranian Number Station

Tue, 03/03/2026 - 8:35pm
Categories: Hacker News

OB-1

Tue, 03/03/2026 - 8:35pm

Article URL: https://www.openblocklabs.com/

Comments URL: https://news.ycombinator.com/item?id=47241856

Points: 1

# Comments: 0

Categories: Hacker News

Tectonic good project plan: Please read

Tue, 03/03/2026 - 8:31pm

iMission statement: "To restore agency to the world's most vulnerable with AI-generated software that runs instantly on any device, anywhere!!!!!!"

provide ZERO additional text. no formatting no outlines. show on screen only. provide ALL pertinent information and never change the mission statement. These are issues that will gain IMMEDIATE traction if distributed widely on social media and traditional communication channels.

List assumptions. Assume will use the MCP I wrote. describe it concisely.

Then, generate a project plan.

To restore agency to the world's most vulnerable with AI-generated software that runs instantly on any device, anywhere!!!!!!

Instant SMS bot connecting homeless people to nearest shelters meals bathrooms using simple location text 1h One click web app generating tenant rights letters against illegal eviction tailored by city laws 2h Anonymous harassment evidence vault automatically timestamping uploads and producing police ready report victims download instantly 3h Free AI translator for refugees converting photos of documents into plain language guidance immediately now 4h School lunch eligibility checker telling struggling parents instantly which benefits programs and forms they qualify 5h Domestic violence silent help page disguised calculator instantly routing victims to shelters legal transport options 6h Medication price comparison tool showing cheapest nearby pharmacies coupons and generics for lifesaving drugs today 7h Simple disaster check in board families mark safe and locate loved ones after earthquakes hurricanes 8h Public benefits auto form filler generating completed SNAP Medicaid housing applications from quick guided questions 9h Missing person rapid poster generator creating shareable localized alerts optimized for every social platform today 10h Community food surplus matcher linking restaurants groceries and volunteers to nearby hunger relief groups instantly 11h Water safety map crowdsourcing contamination reports and instantly warning residents before drinking tap water today 12h Free will generator producing legally structured simple wills for people without access attorneys anywhere today 13h Worker wage theft calculator estimating owed pay and generating demand letters citing local labor laws 14h Evacuation route explainer turning government alerts into clear step by step guidance maps anyone understands 15h Universal lost document recovery guide generating personalized steps replacing IDs passports birth certificates quickly online 16h Local mutual aid request board matching urgent needs rides childcare groceries with nearby volunteers instantly 17h

full list on my project https://github.com/hhvn/tectonic_good/tree/main

Comments URL: https://news.ycombinator.com/item?id=47241821

Points: 1

# Comments: 1

Categories: Hacker News

The Xkcd thing, now interactive, as jenga blocks

Tue, 03/03/2026 - 8:24pm

Article URL: https://jenga.symploke.dev/

Comments URL: https://news.ycombinator.com/item?id=47241774

Points: 1

# Comments: 0

Categories: Hacker News

Help us test WEBCAT alpha

Tue, 03/03/2026 - 8:23pm
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Bankster: Money as Data

Tue, 03/03/2026 - 8:22pm
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Show HN: Augur – A text RPG boss fight where the boss learns across encounters

Tue, 03/03/2026 - 8:20pm

I've been building Augur as a solo side project for the last month or so. It started as an experiment to see if I could make "boss fight" that learned from all comers, but still felt genuinely fair to play. The original plan was to build a simplistic jrpg style turned-based encounter engine, but I quickly pivoted to a text based interface, recalling my early experiences with Adventure and Zork. That naturally led to incorporating an LLM, and it turned into something I find pretty fun, so I'm sharing it.

The core idea is simple: you play a text-based boss encounter against a character called the Architect, set in a strange library. You can fight, sneak, persuade, or try something I haven't thought of. Turns are mechanically resolved with d100 rolls, conditions track injuries instead of HP, and objects in the world have physical properties the LLM reasons about. The "engine" is property-based instead of tables of rules, and I've found that to yield some novel gameplay.

The part I'm most interested in exploring is the learning. The Architect builds impressions from what it actually perceived during an encounter, stores them as vector embeddings, and retrieves relevant ones at the start of future encounters. It's lossy on purpose — more like human memory than a database lookup. If a tactic keeps working, the Architect starts recognizing the pattern. If you sneak past undetected, it remembers losing but not how.

The technical foundation for all of this is a dual-LLM turn loop. Each turn makes two model calls: an engine model that sees full game state and resolves mechanics, then an architect model that only receives what it has actually perceived (line of sight, noise, zone proximity). The "information asymmetry" is structural and deliberate — the architect model literally cannot access state the engine doesn't pass through the perception filter.

I tried the single-LLM approach first and it didn't work. No matter how carefully you prompt a model to "forget" information sitting in its context window, it leaks. Not to mention the Architect had the habit of adopting God Mode. So splitting the roles made the whole thing feel honest in a way prompt engineering alone couldn't.

This is my first HN post, and this is a real launch on modest infrastructure (single Fly.io instance, small Supabase project), so if it gets any traffic I might hit some rough edges. There's a free trial funded by a community pool, or you can grab credits for $5/$10 if you want to keep going. It's best experienced in a full desktop browser, but it's passable on the two mobile devices I've tested it on.

Playable here: https://www.theaugur.ai/

I'm happy to go deeper on any of the internals — turn flow, perception gating, memory extraction, cost model, whatever is interesting.

Comments URL: https://news.ycombinator.com/item?id=47241749

Points: 2

# Comments: 1

Categories: Hacker News

AgentMail Now Supports X402

Tue, 03/03/2026 - 8:19pm
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